Lesson 4.3 · Transformations
Rotations
A rotation turns a figure around a fixed point, the way a wheel turns around its axle. You may already know the rules for turning about the origin. In this lesson you'll see why they work, and use that understanding to rotate about any point and to find a rotation from a figure and its image.
Describing a rotation
Definition
Rotation
A rotation of degrees about a point (the center of rotation) maps every point to a point so that and . The center maps to itself.
A rotation needs three pieces of information: the center, the angle, and the direction. Positive angles are counterclockwise unless a problem says otherwise, so a rotation of is clockwise. Because a full turn is , a counterclockwise rotation lands in the same place as a clockwise one.
Rules about the origin
Picture the segment from the origin to as the diagonal of a rectangle that is wide and tall. A quarter turn counterclockwise tips that rectangle onto its side: it becomes wide and tall, and it now reaches to the left. That's why the coordinates swap and the new x-coordinate is .
Rotations about the origin
| rotation | rule | example with |
|---|---|---|
| counterclockwise | ||
| counterclockwise ( clockwise) |
Notice that applying the rule twice gives , the rule, exactly as it should.
Worked example: A quarter turn clockwise
Rotate triangle with , and clockwise about the origin.
Use :
The triangle moved from Quadrant I to Quadrant IV, one quarter turn clockwise. ✓
Common mistake
After swapping the coordinates, it's easy to negate the wrong one. Check the quadrant: a counterclockwise turn moves Quadrant I to II, II to III, III to IV and IV to I. Clockwise goes the other way. If your image is in the wrong quadrant, you negated the wrong coordinate.
Rotating about any point
The origin rules only work when the center is the origin. For a different center , use a three-step plan: shift, rotate, shift back.
- Find the position of the point relative to the center: subtract and .
- Rotate that relative position with the origin rule.
- Add and back.
Rotating about (h, k)
To rotate about : compute , apply the origin rule for the angle, then add to the result.
Worked example: Rotating a triangle about (1, 2)
Rotate triangle with , and counterclockwise about .
Work with positions relative to , rotate with , then add :
| vertex | relative to | rotated | image |
|---|---|---|---|
Check one vertex: and , and points right while points up, a quarter turn counterclockwise. ✓
Finding the rotation
Sometimes you're given a figure and its image and asked which rotation it was. Compare a vertex with its image and test the rules.
Worked example: Which rotation?
A rotation about the origin maps to . What is the rotation?
Try the rules on :
- counterclockwise: . No.
- : . No.
- clockwise: . Yes.
So it's a clockwise rotation, which is the same as counterclockwise. The quadrants agree: II to I is a quarter turn clockwise.
For a rotation there's an especially quick fact: the center is the midpoint of every point and its image, because , and lie on one line with .
What a rotation preserves
A rotation is a rigid motion, so it preserves distances and angle measures and the image is congruent to the pre-image. Unlike a reflection, a rotation preserves orientation: if goes counterclockwise, so does .
Tip
Angles bigger than or negative angles are fine: add or subtract until the angle is between and . For example, is the same as , and is the same as .
Practice
Rotate the point counterclockwise about the origin. What is the image?
Enter a point like (2, -3)
Rotate the point counterclockwise about the origin. What is the image?
Enter a point like (2, -3)
Rotate the point about the origin. What is the image?
Enter a point like (2, -3)
A rotation about the origin maps to . What is the angle of rotation, in degrees counterclockwise, between and ?
Enter a number. Fractions like 3/4 and sqrt(2) are OK.
Rotate the point about the point . What is the image?
Enter a point like (2, -3)
Rotate the point clockwise about the point . What is the image?
Enter a point like (2, -3)
A rotation maps to . What is the center of rotation?
Enter a point like (2, -3)
Which rotation about the origin has the same effect as a rotation of ?