Math Core

Lesson 7.3 · Probability

Probability models

A weather app, a board game designer and a sports announcer all use the same tool: a probability model. A model lists everything that can happen and gives each outcome a probability, so you can answer any question about the situation in one place.

What is a probability model?

Definition

Probability model

A probability model is a sample space together with a probability for each outcome. In every probability model:

  • each probability is between 00 and 11, and
  • the probabilities of all the outcomes add up to exactly 11.

A model is often shown as a table. Here is the model for one roll of a fair number cube.

Outcome112233445566
Probability16\dfrac{1}{6}16\dfrac{1}{6}16\dfrac{1}{6}16\dfrac{1}{6}16\dfrac{1}{6}16\dfrac{1}{6}

The six probabilities add to 66=1\dfrac{6}{6} = 1, as they must. To find the probability of an event, add the probabilities of its outcomes. For example, P(1 or 2)=16+16=13P(1 \text{ or } 2) = \dfrac{1}{6} + \dfrac{1}{6} = \dfrac{1}{3}.

Uniform models

Uniform and non-uniform models

In a uniform model, every outcome has the same probability. If there are nn outcomes, each has probability 1n\dfrac{1}{n}.

In a non-uniform model, some outcomes are more likely than others.

Worked example: A uniform model

A teacher writes the names of all 2525 students in her class on slips of paper and draws one at random. There are 1313 girls and 1212 boys. Describe the model, then find the probability that a girl's name is drawn.

Each student is one outcome, and every slip is equally likely, so the model is uniform: each student has probability 125\dfrac{1}{25}.

The event "a girl is drawn" contains 1313 outcomes, so

P(girl)=13×125=1325.P(\text{girl}) = 13 \times \frac{1}{25} = \frac{13}{25}.

Non-uniform models

Not every situation is fair. A spinner with sections of different sizes gives a non-uniform model.

Worked example: A spinner with unequal sections

A spinner is half red, one quarter blue and one quarter green. Write a probability model and find P(not red)P(\text{not red}).

The size of each section is its probability.

OutcomeRedBlueGreen
Probability12\dfrac{1}{2}14\dfrac{1}{4}14\dfrac{1}{4}

Check: 12+14+14=1\dfrac{1}{2} + \dfrac{1}{4} + \dfrac{1}{4} = 1. Then P(not red)=14+14=12P(\text{not red}) = \dfrac{1}{4} + \dfrac{1}{4} = \dfrac{1}{2}.

Common mistake

Three outcomes do not mean each has probability 13\dfrac{1}{3}. The spinner above has three colors, but red is twice as likely as blue. Use a uniform model only when you have a good reason to think the outcomes are equally likely.

Finding a missing probability

Because the probabilities must add to 11, you can find one that is missing.

Worked example: The missing piece

A bag of mixed nuts is used for a game. The table shows the probability of pulling out each kind.

NutPeanutAlmondCashewWalnut
Probability0.450.450.250.25?0.10.1

Find P(cashew)P(\text{cashew}).

The known probabilities add to 0.45+0.25+0.1=0.80.45 + 0.25 + 0.1 = 0.8. The missing one is 1−0.8=0.21 - 0.8 = 0.2.

Building a model from data

Sometimes you can't count your way to the probabilities. A paper cup can land on its side, right side up or upside down, and there's no reason to think these are equally likely. Instead, you collect data and use the experimental probabilities as the model.

Worked example: Tossing a paper cup

Kai tosses a paper cup 100100 times.

LandingOn its sideRight side upUpside down
Times686822221010

Build a probability model, then predict how many times the cup lands on its side in 250250 tosses.

Divide each count by 100100:

LandingOn its sideRight side upUpside down
Probability0.680.680.220.220.100.10

The model is non-uniform, and the probabilities add to 11. The prediction is 0.68×250=1700.68 \times 250 = 170 times on its side.

Tip

When you build a model from data, divide by the total number of trials. Your probabilities will then add to 11 automatically, which is a quick way to check your arithmetic.

Practice

Practice 1

A spinner lands on A, B, C or D. The probabilities are P(A)=0.2P(\text{A}) = 0.2, P(B)=0.35P(\text{B}) = 0.35 and P(D)=0.15P(\text{D}) = 0.15. What is P(C)P(\text{C})?

Enter a number. Fractions like 3/4 and sqrt(2) are OK.

Practice 2

Which table could be a probability model?

Practice 3

A class has 2828 students. One student is chosen at random to be line leader. Using a uniform model, what is the probability that Priya is chosen?

Enter a number. Fractions like 3/4 and sqrt(2) are OK.

Practice 4

A spinner is 12\dfrac{1}{2} red and 13\dfrac{1}{3} blue. The rest is green. What is the probability of landing on green?

Enter a number. Fractions like 3/4 and sqrt(2) are OK.

Practice 5

In which situation is a uniform probability model a good choice?

Practice 6

Rosa tosses a thumbtack 200200 times. It lands point up 120120 times and point down the rest of the time. Based on her data, what is the probability that the thumbtack lands point down? Give your answer as a decimal.

Enter a number. Fractions like 3/4 and sqrt(2) are OK.

Practice 7

Use Rosa's model from the last problem. If she tosses the thumbtack 5050 more times, about how many times should it land point up?

Enter a number. Fractions like 3/4 and sqrt(2) are OK.

Practice 8

A game has three outcomes: A, B and C. Outcome B is twice as likely as A, and C is three times as likely as A. What is P(C)P(\text{C})?

Enter a number. Fractions like 3/4 and sqrt(2) are OK.