Lesson 3.1 · The Unit Circle
Trig functions of any angle
In a right triangle, sine, cosine and tangent are ratios of sides, so they only make sense for acute angles. But angles like , or show up all the time in rotation, waves and circular motion. In this lesson you'll redefine the trig functions using coordinates, so they work for any angle.
From triangles to coordinates
Put an angle in standard position: vertex at the origin, initial side along the positive -axis, and terminal side rotated counterclockwise (or clockwise, for a negative angle). Pick any point on the terminal side, other than the origin. Its distance from the origin is
The distance is always positive. The coordinates and can be positive, negative or zero, depending on where the terminal side points.
If is acute, is in Quadrant I, and dropping a perpendicular to the -axis makes a right triangle with legs and and hypotenuse . Then "opposite over hypotenuse" is , "adjacent over hypotenuse" is , and "opposite over adjacent" is . The new definitions simply keep these formulas and let and carry signs.
Definition
Trig functions of any angle
Let be an angle in standard position, and let be any point on its terminal side other than the origin, with . Then
Does it matter which point you pick? No. Any other point on the same terminal side is for some , and its distance is . Every ratio has a factor of on top and bottom, which cancels. So the values depend only on the angle.
Worked example: A point in Quadrant II
The terminal side of passes through . Find all six trig functions of .
First find :
Now use , , :
Notice that cosine is negative here. That's impossible in a right triangle, but perfectly normal for an angle that opens past .
Worked example: When r is not a whole number
The terminal side of passes through . Find , and .
Rationalizing the denominator is the usual final form, but is the same number.
Common mistake
is a distance, so it is never negative, even when both coordinates are negative. For the point , , not . All the signs in the answers come from and .
The unit circle
Since any point on the terminal side works, choose the one that makes the arithmetic easiest: the point where the terminal side crosses the circle of radius centered at the origin. This circle, , is the unit circle.
On the unit circle, , so the formulas collapse:
Coordinates on the unit circle
If the terminal side of meets the unit circle at , then
Cosine is the -coordinate and sine is the -coordinate. Since every point on the unit circle has coordinates between and , so do sine and cosine.
This picture is the heart of the rest of the course. As grows, travels around the circle, and and are just its shadows on the two axes.
Quadrantal angles
An angle whose terminal side lies on an axis is called a quadrantal angle: , , , and any angle coterminal with them. Their unit circle points are easy to read off, and some of their trig values are undefined because a denominator is .
| point | ||||
|---|---|---|---|---|
| or | ||||
| or | undefined | |||
| or | ||||
| or | undefined |
You don't need to memorize the table. Picture the point, then apply the definitions.
Worked example: A quadrantal angle
Find all six trig functions of .
The terminal side points straight down, so it meets the unit circle at . With , , :
Tangent and secant both divide by , so and are undefined.
Tip
"Undefined" and "zero" are different. A trig function is when its numerator is , and undefined when its denominator is . For , the zero is on top, so the value is .
Worked example: Finding a missing coordinate
The terminal side of meets the unit circle at a point in Quadrant III with -coordinate . Find .
The point is on the unit circle, so :
In Quadrant III, is negative, so .
Practice
The terminal side of passes through . Find .
Enter a number. Fractions like 3/4 and sqrt(2) are OK.
The terminal side of passes through . Find .
Enter a number. Fractions like 3/4 and sqrt(2) are OK.
Find .
Enter a number. Fractions like 3/4 and sqrt(2) are OK.
What is ?
The terminal side of passes through . Find the exact value of .
Enter a number. Fractions like 3/4 and sqrt(2) are OK.
The terminal side of passes through . Find .
Enter a number. Fractions like 3/4 and sqrt(2) are OK.
The terminal side of passes through . Find the exact value of .
Enter a number. Fractions like 3/4 and sqrt(2) are OK.
The terminal side of meets the unit circle at a point in Quadrant II with -coordinate . Find .
Enter a number. Fractions like 3/4 and sqrt(2) are OK.